![]() This is followed by the Coil->Coil->Out mechanic. The fight always starts out with the Flip->Coil-> X mechanic, followed by an Akh Morn cast which will apply four consecutive stack AoE’s on the party. ![]() ![]() Getting hit by any of these abilities will deal a lot of damage to the player and apply Vulnerability Up. Two line AoE’s in a + formation (rotates with boss)įor his guide i’ll refer to these ability’s as In/Out and X/+ as usually either one or the other of these is used. Two line AoE’s in an X formation (rotates with boss) if he uses…Īn AoE under him, extends to about max melee rangeĪ donut AoE around him, stand in his hitbox. The ability will come shortly after his second coil/flip and depends on the pattern he displayed. Midgardsormr’s signature move is his Coil/Flip mechanic where he draws power from the aether to unleash one of four skills onto the arena. Thanks to everyone that helped with creating and optimizing this: ![]() The fight up until the enrage takes about 11 minutes. Sadly this one does not contain a lot of visualisation, since most mechanics are pretty straight forward. This time we’ll be going through Alphascape V2 (Savage) and the fight against Midgardsormr. Welcome back to another text guide on the Alphascape savage raids. Alphascape V2 (Savage) – A comprehensive text guide
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